![]() mtl files, adds a new Storypencil add-on for Storyboarding, and adds support for AMD Radeon RX 7000 series GPUs (RDNA3 architecture).Ī new popover in the 3D Viewport header lets you manage all auto-masking options, new GPU built-in shader enums are now available to support both 2D and 3D graphics, a new function lets you access UV islands from a BMesh, new path guiding integration in Cycles is now possible using Intel’s Open Path Guiding Library. On top of that, Blender 3.4 adds a new evaluation system to geometry nodes, supports the creation of points inside volume grids for the Distribute Points in Volume node, lets you view node group assets in the add menus of the Node editor, adds support for “PBR” extensions in. What’s currently not supported under Wayland is window positioning and depth.Īlso new in this release is support for FFmpeg AV1 encoding for video rendering, support for evaluating metaball objects as meshes, the ability to import multiple files during SVG imports, a new algorithm to close gaps in the Fill tool, a new geometry-based relax brush and new operators in the UV editor, as well as the ability to preview geometry and attributes in Viewer Node’s viewport and spreadsheet. When Wayland is detected, Blender is using it as the preferred windowing environment.Ĭurrently, Blender on Wayland supports smooth scrolling with trackpads, as well as reliable cursor warping and multi-touch gestures (pinch to zoom, pan, and orbit) on tablets and trackpads. ![]() Until now, Blender recommended Linux users use the X11 display server, but now Wayland is fully supported in addition to X11. ![]() ![]() Initial Wayland support in Blender landed back in 2020, as a build option, but now it’s finally enabled by default. The biggest change in Blender 3.4, which comes exactly three months after Blender 3.3 LTS, is the enablement of native support for the next-generation Wayland windowing environment on GNU/Linux systems. ![]() The Blender Foundation released today Blender 3.4 as the latest stable version of this open-source, free, and cross-platform 3D computer graphics software that brings various new features and many improvements. ![]()
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